Psyonix is always looking for talented people with a drive to create fun, outstanding gameplay experiences. We look for people who love what they do and encourage them to maintain a good work-life balance. We’re also very democratic in our game design – anyone can contribute and help shape the direction of games – so if this sounds like your ideal work environment, drop us a line.

Psyonix was born from the Unreal mod community, so the below requirements are somewhat flexible with equivalent modding experience. If you’re driven and passionate about games and can show that to us either through a mod you’ve worked on, or a game you made in your spare time, that’s perfectly fine – we don’t expect 5+ years experience for entry level positions like a lot of companies. If we think you’re the right fit, we’d be happy to have you grow in to your desired position with us.

Artists
  • Experience (mod or full title) and portfolio are key
  • Working knowledge of 3DSMax, Photoshop (Maya, Zbrush, Mudbox a plus)
  • Ability to take a piece from concept to final product
  • Experience with Unreal Engine / UnrealEd preferred
Animators
  • Experience (mod or full title) and portfolio are key
  • Working knowledge of Maya
  • Ability to animate from concept to final product
Engineers
  • College degree and/or 2+ years experience (mod or full title)
  • Competent with C++ and/or Java-like scripting languages
  • Experience with Unreal Engine & UnrealScript preferred
  • Experience shipping X360/PS3 titles preferred
Current Openings:

Animator

Psyonix is now looking for two Animators!

Responsibilities Include:

  • Apply story development, directing, cinematography and editing to animations to create storyboards that display the flow of the animation as well as map-out key scenes and characters.
  • Design complex graphics and animations using independent judgment, creativity, computer animations, editing equipment and software.
  • Create different elements and layers that appear on the screen with which the player interacts.
  • Use modeling, texturing, lightening and animation techniques in order to develop actions and appearance of digital characters in games.
  • Develop and communicate environment designs through paper sketches, computer imagery and at face-to-face meetings.
  • Design 3D environments that fulfill the requirements of the project.
  • Script, plan, and create animated narrative sequences using computer software and hand drawing techniques.
  • Implement and maintain configuration control systems.
  • Test animations for defects and communicate any adjustments to appropriate personnel.

Requirements:

  • Master of Fine Arts in Animation and Visual Effects

Send Resume To:
     Psyonix Inc
     Attn: Resume
     448 W. Market St. #202
     San Diego, CA 92101

Junior Online Tech Engineer (Intern)

Psyonix is now looking for a Junior Online Tech Programmer to work along our talented Online team to develop intuitive, engaging online experiences for our titles. All hires begin as three month internships with the possibility of a full-time hire at the end of the internship period.

Responsibilities Include:

  • Develop party matchmaking systems
  • Develop intuitive friend list integration
  • Develop and integrate leaderboard / stat-tracking systems for all platforms
  • Create achievements, trophies, and other platform-specific online features.
  • Integrate voice communication for all platforms

Requirements:

  • College degree and/or 2+ years experience (mod or full title)
  • Competent with C++ and/or Java-like scripting languages
  • Experience with Unreal Engine & UnrealScript preferred
  • Experience shipping X360/PS3 titles preferred
  • Experience with networking code preferred

Apply Here

Environment Artist / Level Designer)

We’re looking for talented and experienced artists / designers with two or more of the following skills…

- Environment art modeling / texturing
- Level design and layout
- Lighting
- Level polish
- Effects creation
- Level scripting

Requirements:

  • Applicants should have 2 or more years of experience in a professional, educational, or recreational (game mods / indie projects) setting.
  • Portfolios are required for consideration. UE3 or UDK experience is a big plus.

Apply Here